Hi Everyone. This is a WIP character. Following the same process I used on my Kai Greene model and indeed all my personal work (no scans or 3rd party base meshes or 3d assets of any kind were used), I sculpted my own base mesh in ZBrush from scratch. Then I retopologised it, saved it for possible use it future projects and reposed and re-sculpted the character within ZBrush. The costume is all done initially in Marvelous designer with additional work in ZBbrush. The footwear was built in Maya and detailed in ZBrush. Textured version with XGen hair to follow imminently. The upper back and much of the neck won't actually be visible in the final version due to the cape and hair covering it..